Company

Professional game audio.

Orphic Media is a full-service game audio production studio based in Poland. We work with AAA studios and independent developers worldwide, handling the complete audio pipeline — from original composition through implementation, post production, and VO localization.

Our team brings over twenty years of experience on titles including The Witcher 3, Marvel Contest of Champions, and multiple Kabam and EA franchises. The credits reflect the standard we hold ourselves to on every project.

Based in Poland

Based in Poland. Working with everyone.

Our studio is in Poland. Our clients are in North America, Europe, and Asia. The combination works because what matters in a production partnership — creative quality, technical depth, reliable delivery, and clear communication — does not depend on geography.

Location

Central European Time

CET overlaps comfortably with both European and North American business hours. We join standups, review builds, and deliver on your schedule — regardless of where your team sits.

Cost

European Production Rates

Our team is based in Poland. You receive the creative and technical standard you would expect from a North American or Western European studio, at rates that reflect where we actually work. The economics tend to be compelling.

Quality

The Work Speaks

The Witcher 3. Marvel Contest of Champions. Transformers. Need for Speed. Our credits come from some of the most demanding productions in the industry. The standard of work we bring to every project reflects that.

Expertise

Specialized game audio production.

Decades of combined experience in game audio, music production, and interactive media.

Experience

Deep Experience

Our team has worked on titles across all major platforms and genres — from AAA blockbusters to focused independent releases. We know what production looks like at every scale.

Technical

Audio Engineering

Expert knowledge of game audio middleware, engine integration, and platform-specific optimization techniques.

Creative

Sound Design & Music Composition

Award-winning composers and sound designers pushing creative boundaries while serving gameplay and narrative requirements.

Approach

How we work.

Our process is designed for collaboration, iteration, and excellence.

01

Discovery & Planning

We start by understanding your vision, gameplay requirements, and technical constraints. Clear communication and planning ensure aligned expectations.

02

Prototyping

Rapid prototyping and iteration allows us to find the right audio direction early. We create mockups and demos for feedback before full production.

03

Production

Full-scale production with regular milestone deliveries. We maintain open communication and adapt to changing requirements throughout development.

04

Implementation

Technical integration with your game engine and middleware. We ensure optimal performance and platform compatibility.

05

Refinement

Iterative refinement based on playtesting feedback. We fine-tune mix balance, timing, and interactive behaviors.

06

Delivery & Support

Final delivery with complete documentation. Post-launch support available for updates and platform ports.

Technology

Professional tools and workflow.

Industry-standard tools combined with custom solutions for efficient production.

DAW

Production Tools

Pro Tools, Nuendo, Cubase, Logic, Reaper, Sequoia for music composition, sound design, and post-production.

Middleware

Audio Integration

Wwise, FMOD, Fabric, Unity Audio, Unreal MetaSounds & Sound Cues for interactive audio implementation.

Engines

Game Engines

Unity, Unreal Engine, and custom engine integration experience.

Recording

Studio Facilities

Professional recording studio with high-end microphones, preamps, and Dolby Atmos 9.1.4 and Apple Spatial monitoring systems.

Libraries

Sound Libraries

Extensive commercial libraries plus custom-recorded sound effects and ambiences.

Pipeline

Asset Management

Structured pipeline for version control, asset naming, and delivery management.

Values

What drives us.

At the heart of every great game is audio that makes players feel something — the ambient tension of a dungeon, the weight of a footstep, the theme that plays at the credits. We have spent over two decades building that kind of sound, for games that range from experimental indie titles to some of the largest franchises in the industry. Our team sits at the intersection of creative craft and technical precision: composers and sound designers who understand narrative, engineers who know Wwise and FMOD from the inside. We care about the work in the way that shows up in the details — which is, ultimately, the only way it shows up at all.

Quality

We never compromise on audio quality or technical execution. Every asset is crafted to professional standards.

Collaboration

Great audio comes from understanding your vision. We work closely with your team to achieve shared goals.

Innovation

We stay current with emerging technologies and techniques, bringing fresh solutions to audio challenges.

Get Started

Let's work together.

Contact us to discuss your next project and how we can help bring your audio vision to life.

Contact Sales